The Iconic Puzzle Game Wouldn't Succeed at The Game Awards — Another Award Type Could Fix That

Each time a prominent honors show approaches, there’s always a demand to include fresh award types to recognize underappreciated efforts and satisfy the hearts of followers with niche passions.

A fellow writer previously argued for a horror game category. It would be amazing. Equally deserving are strategy board titles, which is someone's personal cause. But they will have to forgive me if I try to elbow in front just as with other blinkered fanatics, I possess a compelling case supporting my request stands as crucial and significant. This is the request: We need an award type for logic-based games.

Organizing Gaming Categories

Classifying creative works is not a science; it remains highly personal, and typically start arguments concluding with vague boundaries. This explains why film award organizations don’t do it. Yet it remains an unavoidable compromise for the industry of video games, that demonstrate such variety it's challenging to consider them as a single art form.

For comprehensive acknowledgment of achievement in video games to receive acknowledgment, while allowing diverse titles to receive proper recognition, specific award classifications remain vital.

Present Award Structure

Leading game ceremonies currently feature classifications covering Action, Adventure-action titles, RPG experiences, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these award types successfully include numerous genres, allowing placement for numerous titles.

Not so for puzzle games. There’s simply nowhere to put them. Examine these examples from this year’s best games, showing diverse approaches: building puzzles of one title, the pulse-pounding block-matching from another release, and the sweetly sociological logic puzzles from additional release. Where could they possibly go between these six categories? Simply put, no category fits.

The Representation Problem

There are dozens outstanding logic titles released every year without proper recognition in entertainment awards, unless they happen to qualify for categories like Handheld titles, VR/AR Game, and the highly challenging small studio competitions.

  • One classic puzzle game received no recognition completely that year
  • Another imaginative release was excluded in 2019
  • A beloved organization game got ignored in 2021
  • Limited numbers of logic titles barely qualified for independent or mobile categories

Value of Brain-Teasers

Frequently they represent compact experiences, however the design behind logic titles holds tremendous importance. Well-known matching games rank among the most-played games globally continuing this trend for an extended period.

The iconic tile-matching title challenges famous sandbox experiences for the title of best-selling game of all time; it also contends for best game of all time. Puzzle games are foundational for gaming as medium, and they are in conversation across multiple categories.

The Solution and Justification

Logic titles wouldn't face that issue. You could fill multiple candidates with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, since numerous excellent numerous deserving experiences.

To emphasize again, these include experiences without proper classification during prominent ceremonies. Puzzle game makers operate at the hard edge game development, producing among essential manifestations of the video game form. Comparable to film action specialists, they warrant appreciation. We shouldn't delay generations.

Julie Bullock
Julie Bullock

A seasoned angler with over 15 years of experience in freshwater and saltwater fishing, specializing in reel mechanics and gear optimization.